I meant to post this months ago, but only just now was able to find a full working version of the game. This was a project I worked on with a few other students in one of my Full Sail classes. We all worked together building different areas and portions of the levels, and in the end I truly loved the end product. While we came into this game as separate levels and design, I feel as though we really pulled it together and produced something special. My original level contribution was the desert or sandstorm level, which is the second portion of the game. By the end of the project, all of our individual level had been influenced and progressed by everyone, it was a real collaborative effort bring all of it together and helping each other on the way!
The pictures on this post will be in editor/engine which I know isn’t usually how I post things but the size of this project couldn’t be given justice from floor level pictures alone, I needed to be able to show some of the outer workings. This can give you a sort of behind the scenes look at some of the game, and maybe some objective will be shown too. If you want to play this game I will give you a hint, to get through the first door you will need to throw a barrel in through the window, that’s the best I can do to help you start out. As always please have fun and don’t feel shy giving feedback on your experience!
You can go ahead and experience the full work here.
Credits:
Joshua Stanley
Jenny Brown
Shelden Benner
Matthew Rossi
Alex Muir